The broken tree at the city border
[ its now to 50mb, which is way to large for the content. also it seems to reload parts on demand, so it has short frozen moments. right now smart asset loading and optimizations are in order. *gets his ancient repair tools* ]
the broken tree. the center.
the city watches and sees nothing.
this place is nowhere.
this is what is known so far to ... not sure to whom though. maybe later.
other signs of life so far.
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[ small technical thing : I experiment with several techniques how to get good performance with webgl and/or my waypoint system and the interaction project. so it may be broken at some points and performance may vary. ]
Status | Prototype |
Category | Other |
Platforms | HTML5 |
Author | Tom Trottel |
Made with | Unity |
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