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Devlog
Tank with Legs - Training Phase
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Devlog
0.0.20
March 05, 2019
by
Tom Trottel
Funny, how you sometimes dont realize that you have a major bug right in front of your eyes. The bounding box of the gameworld cut off the buildings at the second floor and made it all very dark. Remo...
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0.0.19
March 05, 2019
by
Tom Trottel
Added new sound for firing main cannon Added city sound athmosphere test loop Added sound for camera switching Fixed internal boxes of buildings, made it smaller Changed lighting and horizon, to make...
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0.0.18
March 04, 2019
by
Tom Trottel
five new car models, from sketchfab, credits coming soon in a seperate page infinite traffic, cars get new waypoint when they reached destination (for some reason they stop in the webGL port) more "di...
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0.0.17
March 03, 2019
by
Tom Trottel
- fixed a bug where the street map wasnt deleted when the level was regenerated with ENTER - added traffic lights to crossroads and crossings for jaywalkers, not functional yet though - added navigati...
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0.0.16
March 02, 2019
by
Tom Trottel
- fixed armature of tank, so movement and jumping animations are working again - added little tune loop to the main menu, perhaps I will make the main theme out of this wip tune I made in Renoise...
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0.0.15
March 01, 2019
by
Tom Trottel
- changed the fog to black and the sky also to black, that actually works a bit better, reduced the clipping range further. mostly fluent at least in my browser now. - animations are broken now for th...
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Reduced Clipping range
March 01, 2019
by
Tom Trottel
- I reduced clipping range of the cameras. Its fast enough now to play it, but its not really the visual thing I wanted to create. Also I added a fog, which isnt very helpfull as well. :D - Im reading...
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Version 0.0.12
March 01, 2019
by
Tom Trottel
- Trying to get it to run at least moderatly fast in WebGL, no luck yet though. - Removed some building types and put a cube in the buildings to reduce lag due to little gaps in the tile system, but n...
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Version 0.0.10
February 27, 2019
by
Tom Trottel
- Now with NPCs and one Vehicle Type driving and walking around the map - Improved StreetMap with 8 different possible building types - Better Ingame UI - New Main Menu...
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